Episode 5

full
Published on:

26th Feb 2021

Money and Game Design

In this episode we answer an audience members question about how price impacts the design of a war-game. This is one of those issues where the prevalence of a game allows a company to design imbalance and product churn into its game engine to drive sales; in essence product chasing creates a subscription business model. While this sounds bad, it does allow for a game to continue to exist.

In our product spotlight we discuss Warlord Games SPQR Revised Edition.

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About the Podcast

Miniature Wargaming Labs
Examining how to play the most games for the least money
No miniature wargamer ever has enough time, space, or money to pursue their games and hobby. We seek ways to use our miniatures and rule sets to get the most value for money.

About your host

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James Shircliffe